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audiovisual | technical design | mixed media | performance

liquid architecture | subtle bodies

Sky Ainsbury is a London-based digital artist specialising in procedural and generative design, exploring sociological evolution, organic process and transpersonal experience.

His work has been shortlisted for the Lumen Prize, been presented at the V&A in London, and has toured venues across Europe and the US with electronic artist Rival Consoles.

Software:

Houdini, TouchDesigner, Unreal, Unity, Blender

Max, Python, C++, ComfyUI

projects

Sophia Crespo casa batlló

sink - gossamer

every room is an elevator

gallops - boolean who

rival consoles live visuals

elementals